If you have completed your FateMaker in Tiny Tina’s Wonderlands, you will play the intro of the game and ask yourself why you can hold only two weapons. Well, the good news is that you can get more, but not immediately. So that you can concentrate on the third and fourth weapon’s seat in Tiny Tina’s Wonderlands, we will engage in how to unlock other weapon courts, including where you get it in the main campaign of the game.
The unlocking of weapons slots was a task that they had to do in the previous Borderlands games, so it is not too much surprise that it returns here. However, it is still a bit painful, especially when the game rains early booty.
So, to help you, we will tell you exactly How to unlock more weapons in Tiny Tina’s Wonderlands So you can grab the third and fourth weapons.
Tiny Tina’s Wonderlands how to unlock more weapons pitches
Turn on other weapons places in Tiny Tina’s Wonderlands free You will need Complete the following main story missions :
- Your Bard, with all power – Turns the third weapon space
- Main Mission of Ballard of Bones – Turns the Fourth Weapon Site
Both missions are in the first half of the game, but they have to play through the main history for a few hours to unlock them. This is anything but ideal as it is a fight to have only two weapons.
It also means that your inventory will be clogged much more, so make sure to clean it regularly. You can use what you want, but as soon as you have unlocked all weapon’s pitches, it’s a good idea to work a weapon for every range (many different element species as possible, which can help you work with the capability tree of your class in Tiny Tina’s Wonderlands.
It describes how to unlock other weapon courts in Tiny Tina’s Wonderlands to get a third and fourth weapons. Further tips to start the game can be found in our guidelines on the best rodbomancer capabilities, a great class for the use of weapons, and currently active Tiny Tina’s Wonderlands Shift Codes.