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[Interview] Cheon Ae Myung -wol also captured the scene of emotional Kang Ho on mobile.

Tencent Aurora Studio developed MMORPG and ‘Cheonae Myeongwoldo M’ will be released in Korea on the 24th. The PC version of Cheonae Myung-do has already shown the emotional emotion of the original novel of the same name and the unique worldview of martial arts as a game.

To solve this question, Tencent participated in G-Star in 2021 in the name of the developer Aurora Studio, and showed a demonstration version. Not all content was released, but the mobile martial arts MMORPGs were able to see the details that were often trimmed without the subtitles and dubbing errors. In addition to mobile, PC clients were also attempted to enjoy the unique taste of martial arts games that supported martial arts with non-mu-mu, or collaborated with non-mu-mu.

Ahead of ‘Cheonae Myeongwoldo M’, the developers were able to listen to the story from the development PD and Chelsea Cheng Art Director after Tencent Aurora Studio.

Q. Following the G-Star 2021, I conducted a CBT in Korea in March, but I wonder how the user feedback was.

We tried to improve convenience by gathering opinions on the UI. First of all, we have improved the overall UI design and supports the ability to hide the event related UI on the main screen. The UI improvement is difficult right now because it is a task to change the entire structure, but we will improve while converging the feedback of users.

** Q. Cheon Ae Myungwoldo is one of the best masterpieces of lyrical martial arts, and I wonder how it was built on the focus to reveal its emotion as mobile.

In order to give the story immersion, I tried to shoot the conversation between major NPCs and characters in the game and to produce as if watching a small episode through video production. In addition, I tried to recording voice actors by recruiting famous Korean voice actors. Currently, we have prepared about 170 minutes of cutcin based on the release of Korea’s Cheonae Myeongdo M.

▲ participated in G-Star 2021, received a user feedback, and also held various field events.

Q. In addition, the existing Cheonae Myeongwoldo is famous for its vast content, and what kind of criteria did you work when implementing the content on your mobile?

The most important part was to technically overcome the limitations of the small screen of the mobile and the resulting combat quality. We have studied the cool combat production of the PC version on mobile, and we have tried to improve the contents according to the mobile user’s Playstyle.

I also tried to reproduce graphics and combat operation, which are the advantages of the original PC game. I also succeeded the original PC in the story, content, and growth system design. In addition, we have enhanced and improved convenience, such as simplifying the combat system so that mobile users can play easily.

** Q. If you are a martial arts, you can’t miss it.

I think many users would have expected the light of martial arts. We also wanted to show the cool and brilliant movements that Gyeonggong brought as a martial arts MMORPG. Above all, the light ball of ‘Cheonae Myeongwoldo’ is characterized by its distinctive features for each door. Along with this, thanks to the careful research and technology of camera moving and art production, you can implement brilliant lights by Munpa that is no less than PC on mobile.

** Q. PVP ‘Nonum’ was also very important in the existing Cheonae Myeongwoldo. What did you consider to realize that fierce fight in the mobile environment? There is also a gap between PC client users and mobile users.

The 1VS1 PVP, the Nonum, has an easy operation and a cool combat expression, making it a popular content not only in the PC version but also in mobile versions in China. In addition to inheriting the core and outstanding combat skill mechanism of the PC version, we excluded unnecessary skill designs to reduce the difficulty of manipulation. At the same time, it was intuitively added to prevent strategic play on mobile.

The Matching System of the Nonum is a way of matching the rating in consideration of various factors such as player’s age, ranking, hidden score, and odds. It was developed to match the matching efficiency of the users in the play and match it as accurately as possible. Basically, mobile users are matched first, and only if the number of matchable users is extremely insufficient, the logic is applied to the PC user.

▲ Cheonae Myung-wol also appeals to M’s unique hand taste with various events such as the world’s first ball.

Running
Q. In the CBT version, only six doors came out, but how much do you hold the other Moonpa?

Since there are several doors on the PC version, and all the doors are popular, the users who have experienced the existing PC version may want to experience all the doors.

First of all, in the open specification, Munpa also considered the proportion of various contents such as party dungeons, raids, and guild content. On the other hand, we focused on allowing users to play with various doors as much as possible. In Cheonae Myeongwoldo, there are more optimized doors in tankers, dealers, and supporters, so users have prepared to enjoy them together.

In ‘Cheonae Myeongwoldo M’, Moonpa characters will be updated sequentially as well as PCs. The Moonpa will be released gradually according to the user’s pace, so please wait a little.

** Q. In addition, in the CBT version, there was a reaction that only three kinds of status contents came out of the chefs, a marker, and the current issue.

In the CBT, only a few contents were shown, but after the official opening of June 24, you can enjoy seven identity contents, including chefs, votes, and current issues, including posols, explorers, civilians, and cooperatives. There are a variety of missions for each person, and there are fun play elements.

Q. Martial arts MMORPGs released in Korea used to have translation issues such as Chinese dubbing suddenly mixed or popping Chinese subtitles. What is the driving force that was able to pack the details like this?

In order to be a game that anyone can understand and play with all ages, four Chinese researchers from Yonsei University participated in the supervision and collaborated with more than 20 professional translators to improve the completion of localization.

Q. The factor that interacts with colleagues has increased considerably than the existing Cheonae Myeongwoldo. Why did you make this change?

In the mobile version of Cheonae Myeongwoldo M, NPC’s favor is one of the characteristic content in the mobile version. I hope that not only the story but also the users can interact with their favorite NPC, find out the situation and story of the NPC, and have a deeper attachment. In line with the genre of MMORPG, we have developed it to feel like a role-playing in the world.

** Q. Many users who have been encountered in Cheonae Myeongwoldo have encountered a lot of users, but there are some users who will be approached in terms of new mobile MMORPG without the existing Myeongwoldo. What did you prepare to inform users without prior knowledge of the worldview of Cheonae Myeongwoldo and to inform the knowledge of the dictionary?

The story of the player of ‘Cheonae Myeongwoldo M’ is a story that takes place after the original novel. Although he borrowed the relationship between Ko Ryong’s values and the era of the original novel, and the relationship between the characters, he was organized so that there was no problem in understanding the story without knowing the original.

In particular, while working on the story cut scene, the users who do not know the original work could easily understand the relationship between the characters and the characters. It is not considered to provide additional information about Koryong writer and existing original work, but if you have a chance, we will consider it.

Q. Since Chun Ae Myungwoldo is an important game, Cheonae Myung-wol was the most surprising of M. Why did you add this feature?

From the development team’s point of view, I wanted to enjoy the story that I made hard, but I didn’t want to put a skip function, but I felt that the users who enjoyed the content should consider.

So I created a function to skip it for users who are not interested in or in a hurry. Even after the main story skip, you can see the story you skipped earlier when you have interest or time. The story is also one of the big strengths of our game, so it is recommended to listen.

▲ While working on stories such as cinematics,

Q. Cheon Ae Myung-wol also prepared for Korea’s launch of Korea?

In order to increase quality localization services and the satisfaction of Korean users, we have selected Sung Woo-jin and other specialized advertising models. In addition, we have prepared a Jjimjilbang Hair headdress item for Korean users with rewards of 1.5 million registrants. In addition, we are preparing for events and updates only for various items and Korean users in the future. The first event of Korea will be released as soon as possible.

8.5 billion people are enthusiastic Dungeon & Fighter · · · Mobile next generation hawk dreams

Nexon’s ‘Dungeon & Fighter’ challenges new myths on mobile. The highest expectations of the Neop Action Development Development know-how, the “Dungeon & Fighter Mobile” is to preach to the launch of the launch of March 24, Let’s look at the great history of 16 years, prior to the launch of Dunpa Mobile, prior to the launch of the Native Dungeon & Fighter in the global game market.

■ Cumulative sales of $ 85 million in the world # $ 18 billion

One for August 2005 has released a different game. That’s right ‘Dungeon & Fighter’. At that time, online RPG, which utilizes 3D graphics, has gained a large popularity. Unlike 3D games, Dunpa, unlike 3D games, 2D dot graphics and transverse scrolling methods were on the front, and have successfully implemented manipulation of arcade games that enjoyed in the historical room. In accordance with the development motto of ‘Action Pleasure’, various combo actions provide extreme hand taste and became popular.

With this hand taste, you will succeed in the box office of the mouth. Only a year after the release, the number of millions of members, and 50,000 concurrent users, and the number of cumulative members in 2007, continued to grow up with 150,000 concurrent users. In 2008, Dunpa, who has entered China, was ranked first in Chinese online games in a month. At the end of 2009, the first time in the domestic game, we have exceeded W100bn in sales of 200 million people who have been established by 2 million concurrent users of Korea, China and Japan, and 2 million concurrent users.

Large updates that reflect the use of users’ opinions have become the driving force of long-term launch. In 2012, the new character ‘Lewish Inspection’ is seen, and the ranking of PC rooms has risen, followed by the new scenarios of 2013 ‘Daejeon’. The most lovely content among the users is ‘Anton Raid’. Up to 20 people gather and difficulty to hit a high dungeon.

Currently, Dunpa is building a huge fandom, which is 850 million global cumulative users, maintaining the unique number of action genres. According to the domestic PC Room Statistical Services ‘DOGROG’, since August 2016, we recorded the first place in the PC room action genre until 20021. In particular, the cumulative sales of $ 18 billion (about 21 trillion won) recorded by Dunpa (about 21 trillion won) was the SF Action Blockbuster ‘Star Wars’, which was a few dollars a lot more than the combined theater income of all series.

■ Game Hallyu Aid # China Simultaneous Connections 5 million records… Exports $ 10 billion award

Recently, Netflix original drama squid game, including BTS, BTS, parasite, and popularity for K-content is hot. According to the “Content Industry Statistical Survey), which was released at Korea Content Promotion Agency last July, the game, music, broadcasting, and publications, and the entire content market, including movies, music, broadcasting and publication, accounting for a total of 12.3%. This is a large amount of more than 2 times if the music and the film industry are 5.4% and 5.1%, respectively.

In the late 2000s, the Korean online game was once up to 80% of the market share in the Chinese market, but the market share fell to 40% or less due to foreign game regulations and Chinese game pursuit. Especially, the ‘fake (spani)’ game was scored, and the Korean game was extremely shrinking. However, as the Neop, the Domestic Game Society has been in the Chinese market recovery due to ideas and technology than Chinese companies. At that time, the most representative domestic IP, which leads the game Korean hot air in China, recorded 5 million Chinese concurrent users with the most representative domestic IP, resulting in explosive popularity.

Neopaffin was surprised by the industry in 2016 and has been surprised by the industry in the process of renewing contracts and contracts in the process of renewing contracts. Tencent believes in Dunpa’s potential and has been willing to have long term contracts. In 2018, it was awarded a government award for the 55th trade day ‘export $ 1 billion’. Since the transfer of Jeju exports (about $ 1bn), he has contributed to the community development, including 43% of Jeju exports (about $ 1bn) since 2015.

■ 2020 F2P game The only Korea game ‘Dungeon & Fighter’

According to the Global Market Research Agency Statista (Statista), the PC F2P (Free to Play, Participation) Game sales was stable. In 2020 F2P, Tencent’s mobile game ‘Prince Young’ and ‘Peacher Jung Young’ were 1 and second, Dunpa, the largest mobile game is growing around the world, and it is the only analysis that the Korean game is the only one, and it is the only analysis of the top 10.

■ Dungeon & Fighter From festival to Dunfu · · Games Industry Marketing Trend Jesse

Neople opened ‘Dungeon & Fighter Festival’, the largest offline event of the domestic game in December 2007. With over 30,000 people in the first event, which was held in the first day of the first-come, first event, without a separate invitation, only 5,000 seats were sold out in just five seconds immediately after ticket sales. The Dunpa Festival has introduced the E-Sports Competition, which will introduce the E-sports tournament, which has been convenient for each user, or introduces large update information, and led to the user’s response. The Yoon Hyeong-jin was expressed as a ‘glory’ on what he could develop a steady love game. He said, “I have to be impressed when I look forward to a passionate user in the Dunpa Festival annually.”

Dunpa made an unusual achievement with a dielectric advertisement. In January 2014, Dunpa CF, released through YouTube, turned on the user. IU surrounded by enemies, IU is transformed into Shin Bong Line, and the scene whom the sword was swollen with the shock. IU and Shin Bong Line were often referred to as an entertainer that is often referred to as an entertainer, and it was boldly stirred. The ‘dispatch of the’ released in Dunpa last year! Arad Ranger! ‘Advertisement is also a topic in various communities, over 5 million times in a month, and only 5 million times in a month. This advertisement of a specialistic concept of a particularly fashionable observer concept was a process that the Heroes undergoing economic difficulties with Corona 19 received a Dunpa advertising proposal and made the process until they produce advertisements.

Dunpa Public Relations Model, ‘Dunpy Girl’ played an important role in terms of user communication. IU met the first time the gamers of Dunpa in 2009. She was known as a girl who is a good singing girl at that time, and since her Dunpa Girls’ activity, I came up with a “three-stage” In addition to her IU, Dunpa, I have been firmly established as a public relations model, and I was firmly established as a public relations model. The video, which is a three-way Dungeon, Inc. introduces Dunpari technology as exaggerated reactivation, and the video, which says, “The name of the name! Seo Yui was for 2 years of “Dunpa radio” DJ for Rose Nabi.

■ ‘Neop’ ‘domestic game developer first operating profit exceeded 1 trillion won

In 2008, Nexon gave the Dunpa developer Neople to W380bn. Thanks to Dunpa’s explosive box office, Neop has exceeded the first operating profit for the first time in Korean games. According to a business report in 2017, Neople recorded sales of W1.149.5 billion won and operating profit of W1.63.7 billion won. OP margin is 92.53%. After that, we have achieved the speech of Dunpa, which achieves the operating profit of W1215.6bn (2018) and W1,36.7bn (2019).

Especially, the Representative of Lee Jeong-heon, who entered into a new temple in Nexon Korea in 2003, is a member of Neople’s marketing work in 2010, It is also famous for being together with the prime period.

Meanwhile, Neop is known as a company that operates the industry’s highest level of welfare system. To resolve the residence of employees, 32 pyeong (105㎡), and 27 pyeong (89 square meters) in a single staff (89㎡) in a single staff (89㎡). If you want another residence, you will support the corresponding housing fee in your life. Nursery ‘Acorn Excursion’ Jeju Won is also one of the welfare of Neople. Indoor 700 pyeong, Outdoor 1,200 pyeong, this day’s career, unlike the metropolitan area, you can accommodate all of the enthusiasm of all employees. Every three years, it gives Respread Vacation and Vacation costs, surfing, fishing, and golfing.

■ ‘Dungeon & Fighter Mobile’ · · · March 24 Domestic Market Slide

Nexon launches Dunpa Mobile in Korea on March 24. Dunpa Mobile puts fast and exciting original action on a mobile platform. Battle of each dungeon, and the battle and the user intermittent (PVP) are also based on manual combat. In order to maximize the fun of manual combat, we also have a ball. “I made a good game with an adventurer and a long period of time to make a good game, and I would like to improve the joystick for 30 times for a long time.” We have hard to optimize client for client. “

Nexon has grasped the game performance and market competitiveness of Dunpa Mobile through two in-house testing last year. It is intended to understand the potential needs of the user prior to formal service and reflect it in a preemptive business. Participants have focused on the user experience of the game throughout the game, from the satisfaction of the character growth and the fatigue system to the combat skill operation, and the moment the user interface (UI).

The results are encouraging. After the end of the test, the employees poured a positive response such as “Neop Development Team sincerely supporting” Neop Development Team “,” The completeness of the game is very excellent “,” implementing manual combat based action, “” Test periods have extended the test schedule unusually in accordance with high participation rates and response.

I went to the user test immediately after the strict game test of the in-house test. The Garyla test, which is limited in December 20, for the last year, was limited to the Garyla test immediately after the server opened at the same time, with a queue close to 30 minutes. According to their own survey, participants have a common positive evaluation in manual combat, 2D dot graphics, convenient skill use, and cost of maintenance. The user name ‘Woong * B’ was impressive, “Combo system, which helps us use continuous skills,” the virtual pads that can be adjusted very delicate options were impressive. ” I was able to experience the original character that was enjoyed, “he said.

Meanwhile, Nexon has previously transferred the Dunpa Mobile Development Team of Neoppin Dunpa Mobile Development Team in Seoul, I have achieved the development of various staff, such as game planning, programming, graphics, technical support, and multimedia. Currently, more than 250 people, with up to 300 people. The Yoon, Myung-jin, who led the prime minister of the original Dungeon and Fighter, has done the mobile project and reflects the action game development know-how.

Dunpa Mobile is scheduled to be released on March 24th.

Do not throw away mobile phone: five ideas for the old smartphone

Who buys a new phone, should not leave the old smartphone unused. There are ideas.

Germany – year after year, companies like Apple or Samsung present new smartphone models. Like a study of TU Berlin in 2019, 67 percent of the persons over 18 years buy a new cell phone, although their old device is still wonderful. Behind it is always the wish to have the latest. But what do you do with the old equipment?

Mobile Do not throw away: Five ideas to use the old smartphone

They should not throw away old smartphones. Leaving his cell phones in a drawer is not a good idea. Who does not want to earn a few euros with his old device, but has several ways to use it.

One way could be, for example, to make a remote control from his smartph1. The easiest way is about apps. If you own a smartphone and a TV of the same brand, such as Samsung, the whole thing works quickly and easily. Mostly, several devices such as TV, Soundbar and the like can be used via a mobile phone.

Use mobile phone: Use smartphone in home office

The old smartphone can also be used very well in the home office. There are two possibilities equal. Who does not have a webcam, can convert the phone to it. Even an app is necessary. Here, Among other things, ManyCAM offers (read more service topics at smartphone unused).

The tool must be installed on both the PC and on the ph1. Another use of the smartphone in the home office is to make it to his work teleph1. In this way you have your own number for the job and can separate the profession and privacy even better.

New purpose for the old phone: smartphone is perfect for parents

Anyone who expects offspring or even has a baby at home, which can use the old smartphone as well. Instead of a babyfons, the mobile phone can be used to have an eye on his child. There are special apps for that, but you can also try a video call via WhatsApp or Microsoft teams.

Another way to use the old phone in connection with his children is to make it to their new. All new devices are usually too expensive to give them in children’s hands. The already used smartphones can break quietly in an emergency. By the way: Children should only get their own mobile phone from nine years, the 12th year of life is recommended.

Dispose of mobile phone: So you get the old device right

If you really can not use the old device anymore, you can not dispose of it easy in household waste. The mobile phone contains substances that could be recycled. In addition, toxic ingredients are also included. Therefore, the devices can be delivered either in the specialized trade or dispose of the recycling center.

10 GENIUS Ways to Reuse Your Old Smartphone

Various environmental projects also accept old smartphones, and dispose of environmentally friendly. Some devices are even repaired there and then sold again. Either way, you have done something good for Mother Nature.

Category list picture: © Picture Alliance / dpa

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