A few days ago, the boss of Stadia, Phil Harrison, sat for an interview with Protocol where he revealed the next output of a free level for Stadia to come in a few months. He said, The big strategic difference is that in the coming months, you can discover Stadia for free. No money, without having to put a box in your home, you can simply click and play incredible games directly from our data center.
The very vogue cloud game platform has been launched with a dull reception and mediocre support after its release. Destined for more casual video game consumers, Google Stadia seemed to be a smart idea, but with some forgetfulness. The concept of cloud game is attractive because you do not need a powerful computer or console to run the games at their best.
Since passionate players already have systems to play, target consumers were the rapidly growing number of casual players. The problem comes from the fact that it requires a powerful Internet to maintain the resolution and image frequencies that customers want to withdraw from the service. After all, the idea is to replace powerful consoles. Unfortunately, many casual consumers do not have excellent Internet packages, and their upgrade is too expensive, or for some, it’s not even an option. Add to that you need to pay $129 and $9.99, the platform requires a decent initial investment, and if you need to upgrade your Internet, it may be cheaper to buy a game console.
The free level for Stadia could be exactly what Google needed to find an interesting service. It offers consumers an option without commitment to try the system and, more importantly, to test if their Internet is up to. In addition, if they are able to offer free quality games, this should even attract unconditional players to try new games without having to pay or download the software.